- Corrected issue with BAF soliders failing to spawn at HQ
- Adjusted civilian count (more civilians)
- Adjusted threat settings on civilian population (determines how they react to gunfire,explosions etc)
- Adjusted suicide bomber ratio so a little less frequent.
- Intelligence on cache location adjusted, markers are more vague
- Numbers of AI insurgency reduced to aid with realism + increased number of civilians - This area may need some testing/observation to see how it plays.
- Attemtped to correct issue with AI helicopters however after player pilot leaves vehicle.
Saturday, 7 January 2012
A few minor fixes today:
Posted by Boffin at 10:15