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Saturday 7 January 2012

Quick update

A few minor fixes today:
  • Corrected issue with BAF soliders failing to spawn at HQ
  • Adjusted civilian count (more civilians)
  • Adjusted threat settings on civilian population (determines how they react to gunfire,explosions etc)
  • Adjusted suicide bomber ratio so a little less frequent.
  • Intelligence on cache location adjusted, markers are more vague
  • Numbers of AI insurgency reduced to aid with realism + increased number of civilians - This area may need some testing/observation to see how it plays.
  • Attemtped to correct issue with AI helicopters however after player pilot leaves vehicle.

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